The Beta leading up to the launch of Killzone 3, has been successful.  Many have gotten a chance to jump in and see what Killzone 3 multiplayer is all about, first hand. Through the testing Guerrilla has managed to make many on-the-fly changes to the game to better the experience for all.  And now in just a few days, the game will release at retail.  You can expect many other changes coming to the game when it does.

Here’s a full list of the changes to expect when logging back into Killzone 3 after February 22nd.

A fix to the “Your Faction Has Won/Lost” issue, along with all oddities that resulted from this occurring An issue that allowed more than two clans to join a clan match will be fixed Increased Accuracy, Bullet Damage and Faster Reload Ribbons will update correctly on personal statistics screens We’ve simplified the process to invite players into your game (just one button press) The radius of the Marksman’s Scramble++ has been lowered Medic’s Revive distance increased and cooldown to re-use is decreased No collision on mortally wounded player bodies Increased player stamina An icon will be shown in the menu when you have a Killzone 3 message in your inbox

Shortly after the game’s release, you’ll also see these changes patched in:

Support for color-blind players Implement unranked custom games for players to create private or clan matches Enhanced custom games functionality that will allow players to: Control over games modes and settings Secure games, allowing you to invite the players you want to play with The ability to prevent abilities and weapons from being used Toggling on and off functionality, such as ribbons, skills, explosives, etc. Selecting which careers you want available to players Allow friendly fire to be turned on or off Faction switching enabled or disabled The Clan Officer role will be added to clans Separate turn speeds for hip-fire and ADS Overly enthusiastic death screams will be toned down Increased the amount of kills required to win a Guerrilla Warfare match Increased Accuracy ribbon will have its effectiveness lowered Likewise, the Bullet Damage ribbon will have its effectiveness lowered as well Matches will end if the other team forfeits (i.e. too few, or no players on the enemy team) Matchmaking enhancements that will close and merge games based on player count, which will keep games more full Balance factions out by moving players to the other team at the end of the match if one team is lopsided The ability to turn off HUD markers for point pop-ups and objectives A menu option to allow squad-only chat The addition of a Mute All button Scoreboard flickering will be fixed Clans will no longer get matched against other clans that have many more players than they do (i.e. 4 vs. 7, 5 vs. 8)

Guerrilla has noted that this is just the beginning of the tweaks to be expected to Killzone 3.  Expect ongoing support for the game for some time to come.

Source: Killzone

  • This article was updated on July 24th, 2021

More on Attack of the Fanboy :

Attack of the Fanboy / GAME NEWS / Killzone 3 Beta Ends, Changes Coming At Launch

Chosen Solution