Subset Games has just kicked out a new update for Into the Breach, and here’s the complete list of changes and fixes that will be added with this patch. This is a turn-based strategy video game and is set in the far future where humanity fights against an army of giant monsters collectively called the Vek. The latest version, released today, focuses on several fixes, improvements, and adjustments. Check out the Into the Breach 1.2.88 update patch notes.

Into the Breach 1.2.88 Update Patch Notes

Small patch today with various fixes for reported bugs over the last few months. Please continue sending in reports (our email at [email protected] is the most effective place). And thanks for playing!

  • Fixed cloning Power Cores exploit involving the Store’s undo option
  • Fixed repair platform exploit for achievements involving healing and using ‘undo move’
  • Plasmodia, Spider, and Blobber bosses will correctly take damage from Void Shocker
  • Kills from the Void Shocker will correctly trigger on-death effects and XP
  • Frame Limiting setting and End Turn Confirmation setting fixed
  • Alpha Vek icon restored (important for colorblind mode) for some of the new enemies
  • Removed Earth Mover / Mine Bots from the Attack Order display. They do not have queued attacks, so any positional order is misleading.
  • Restored Terrain Icons in situations where Fire may be obscuring other tile information (Conveyor Belts, Cracked, etc.)
  • Using Enrage Shot to make an enemy attack a blank space will now appropriately trigger Void Shocker – Into the Breach 1.2.88 Update Patch Notes
  • Logic for determining if a tile is “dangerous” has been improved to account for units being pushed. This is helpful for Enemy AI, Pod Placement, and more.
  • Enemies should no longer spawn behind the player on the Forest Fire mission (rare issue)
  • Earth Mover’s tile will can no longer start as Cracked
  • Possible fix: Game could hang when it could not find a place for pawns to spawn
  • “Let’s Walk” achievement will only count enemies now (as described in the text)
  • “Minor” enemies will no longer count towards the “Pacifist” achievement (making it easier)
  • Fixed bugs around Networked Shielding to make it more consistent
  • ACID will now remove Vek Mites even if the pilot has Thick Skin
  • Fix for extremely rare cases of Vek corpses being pushed when they should not be
  • Fixed numerous bugs around the weapon effect preview UI
  • Wind Torrent push-ordering has been modified to make outcomes more consistent with the effect preview
  • Minor text / UI issues fixed

Mod Helpers

  • Pilot skill “blacklist” is now a part of the scripts
  • Blank “modloader.lua” file is now in the script file to help with mod loadings
  • Added “GetFTLPilots” to pilots.lua for generating the Secret Pod pilot list. – Into the Breach 1.2.88 Update Patch Notes
  • Added access to Pawn:SetBoosted(bool) for the scripts

Into the Breach is available on Microsoft Windows, macOS, Nintendo Switch, Linux, Stadia, iOS, and Android. Head to the official Steam page for more on the latest Into the Breach update.