In contrast to the creative freedom that the world of Minecraft offers to players, its vehicles have always been limiting. But not anymore. Thanks to the new ride command in Minecraft 1.20, every in-game entity is now a rideable vehicle. Not only that, but every mob can now become a driver in Minecraft. As crazy as it sounds, this is just the beginning of a new level of creativity in the game. So, let’s stop beating around the bush and learn how to use the ride command in Minecraft.
At the moment, the ride command is exclusive to the Minecraft Java edition and is only available in the Minecraft Snapshot 23W03A. Its functionality, syntax, and mechanics are subject to change in the final release.
What is the Ride Command?Minecraft Ride Command Syntax
What is an Entity in MinecraftLimitations of Ride CommandHow to Use Ride Command in Minecraft
Players Riding MobsHow to Make a Rideable Mob Tower in MinecraftFrequently Asked Questions
What is an Entity in MinecraftLimitations of Ride Command
Players Riding Mobs
What is the Ride Command?
As the name reveals, the ride command in Minecraft allows players to initiate or prevent a particular entity from riding other entities. By default, players can ride several mobs in Minecraft, including horses, striders, etc. Moreover, several in-game entities can also ride other entities, such as zombies riding chickens and more. But with the help of the ride command, you can modify the riding rules and turn almost any entity into a vehicle or a passenger.
After updating to the latest Minecraft snapshot, it’s time to learn how to use the ride command in Minecraft. When you want to make one entity ride another entity, the ride command has a simple syntax:
Here, the “target” is the entity that is acting as the rider and the “vehicle” is the second entity whom the rider is riding. For instance, if you are riding a camel in Minecraft, you are the target and the camel is the vehicle.
If this is your first time reading about or using Minecraft commands, it is important to understand common terminology like entity. This term usually refers to all dynamic objects in the world of Minecraft. All the mobs (animals or players), projectiles (like arrows), and even vehicles (like boats and minecarts) count as entities.
In the context of the ride command, you can use any of the in-game entities, ranging from a cat to a Minecart with TNT in the command’s syntax. As long as you know that particular entity’s in-game alphanumeric ID, which is different for each iteration of a particular entity, the command will work with ease. So, even though all pigs look the same in Minecraft, every single pig has a unique ID that no other pig or entity can have.
The syntax of the ride command in Minecraft only works if you are abiding by these rules:
In case you are worried, the last rule won’t prevent you from creating long towers of entities riding each other. Keep reading to find out how to work around it.
Follow the steps below to use the ride command accurately in Minecraft:
Next, while looking at one of the entities, open your chat and only type “/ride” in the chatbox. Then, press the “Tab” key. Doing so will make the entity ID automatically appear in the chatbox. However, for it to work, the entity must be in front of your crosshair while you type so it’s best to wait for it to stand or you can also trap it.
Then, add “mount” at the end of the command and copy the entire string of code. So, your command should look something like this:
Then, go to the second entity and paste the copied code in your chat while looking at it, and then press the “Tab” key. You might have to press Tab multiple times if the entity ID does not appear at the top of the list. With that, you now have the complete syntax that looks something like this:
Finally, use the final code in your chat and press the “Enter” key. You don’t need to look at the entities for this to work. As soon as the command executes, the first entity (cow) will start riding the second entity (camel).
If you want to dismount the rider, use its ID with the “dismount” keyword in the ride command. Leave the vehicle out while doing so. Here’s what the syntax looks like:
- /ride [rider_id] dismount Example: /ride 9549da99-a2aa-43ff-bbbc-da7d3a1e3b65 dismount
Players Riding Mobs
If you want to ride any particular mob in Minecraft, the ride command’s syntax will be:
How to Make a Rideable Mob Tower in Minecraft
Now that you know the basics of this command, let’s push it to its limits by creating a tower of mobs riding one another. Here’s how that works:
Then, copy the entity ID of the vehicle of that pair. In the case of a camel riding a cow, it will be the entity ID of the cow. Then, find the entity you want the pair to ride. Keep in mind that you can add entities beneath a mob tower but not on top of it. We are going to try to make the cow (who is being ridden by a camel) ride a pig.
Next, go to the new entity, and similar to the previous section, open the chat while looking at it and paste the following command:
Here, replace the “original vehicle” with your first vehicle’s entity ID (cow, in our case). Then, press the “Tab” key to include the new entity’s ID (pig) in the command. Finally, press the “Enter” key to execute the command.
- From then on, you need to put your latest vehicle’s entity ID as the next rider’s entity ID and continue the command until you are satisfied. At the moment, we don’t think there’s a particular limit to this command, but you can try pushing it to its limits. You might want to try it with a flying mob like Allay in Minecraft to truly unleash your creative side.
Frequently Asked Questions
Do you need a saddle to ride certain entities?
If the topmost entity in a tower of mobs is compatible with a saddle, you can place it on it. But since the bottommost entity is responsible for the overall movement, the saddle won’t let you control the tower’s movement.